Wednesday 7 July 2010

Learn to GM like a Pro in Six Sessions




Why get GM Tips when there are hundreds of resources on the web already?

The internet is sprawling with tips for the avid Games Master, yet the quality of the tips varies greatly and many are not written in a very accessible form. Also, because there are so many, finding advice on techniques that work well together and have been tried and tested in real games can be very difficult and time consuming.

GM Tips isn’t just a collection of random tips plucked from internet message boards. It is a set of carefully balance tutorials packed with complimentary techniques to suit all styles of games. Each tip is presented in a clear, easy to learn format with quick exercises, anecdotes and a fun conversational style that will get your brain working. These are the secrets and techniques used by experienced GMs in a specially designed format to help you can pick them up to use in your own games.

How does it work?

GM Tips uses techniques from experienced teachers as well as experienced GMs to ensure that the content is easy to read and easy to learn. By using both audio and various visual stimuli GM Tips works on many levels to make sure you get the most out of your GM experience. The practical tips are introduced along with easy to understand theory so that you will understand why they work, rather than just how they work. This enables you to learn not just a few tricks of the trade, but the tools you will need when approaching new challenges. You will learn how to set your subconscious mind to work for you as you gain practical experience using the tips in your games.

How fast can I learn?

From the very first tip you’ll be in a position to improve your play. Each of the tips is introduced in a no -nonsense, practical style that will let you use the technique in your very next session. Each section contains information relating to an area of competence enabling you to steadily advance your game. By working through the section which is most suited to the current status of your campaign you can get started right away even if you’re half way through a game. For example, although there are tips on world building and story creation, these may not be appropriate to introduce if you are in the middle of a pre-written story arc. However, you can simply start with other areas such as characterisation or session planning and get the benefits of these sections right away.

What’s included?

GM Tips comes with both a CD and accompanying Booklet. These are designed to work in harmony to get the information and skills we have carefully from the heads of experienced and talented GMs directly into your brain so you can use them in your own games right away.

Session planning
Learn how to GM better games with less time spent in preparation. Get your subconscious to do the analysis and learn to play from memory. Never be out manoeuvred by your players, learn how to prepare so that you’re ready for anything. Reduce your reliance on charts, tables and rule books to keep your sessions running smoothly. How to know what you need to know.

Characterizations
Learn simple yet effective skills to portray your characters and scenes in vivid memorable ways. Use proven techniques from both stage and literature to build brilliant bad guys, sinister assassins and harmless hermits that bring the personalities of your world to life.

Telling tales
Avoid those repetitive dungeon crawls. Learn how to easily craft intriguing character driven plots with killer endings. Find out how to use desire and distancing to build tension in your storylines and discover the secrets that will make your conclusions really satisfying.

Building a world simulator
Discover how to make your game world reactive and encourage proactive gaming from your players. Your players will really feel as though they are in control of their own destiny when you learn how to pull the strings from a distance. Find out how to provide a fully open and exciting environment for the players to explore while still making sure they end up following your plot.

Rewards and Progression
Understand why player rewards work and how to ensure that how to balance your games to keep all your players happy. Find out how to use rewards to really get your players involved with the game and their character.

Talk the talk
Being a good Games Master is as about communication as it is about having great ideas. Find out how to really get your vision across without stealing the scene. Learn ways to work with your players to get the most out of each session.


Bonus
Music! The sloooow tune. Bonus CD – backing tracks for your sessions – Mood building soundscapes! Free CD with every GM Tips order for a limited period only!

Ready to get started? 
Use the button below to order your copy of GM Tips - with FREE bonus CD!